Put your First Decade disc on your DVD drive.If you have the First Decade version of Red Alert 2: From the Soviet disc, copy maps02.mix and movies02.mix to the RA2 directory.From the Allied disc, copy multi.mix, theme.mix, maps01.mix, and movies01.mix to the Red Alert 2 directory.
#CNC RED ALERT 2 WINDOWS 10 FIX INSTALL#
#CNC RED ALERT 2 WINDOWS 10 FIX FULL#
I personally shall live with the tiny menus, for the sake of full screen glory everywhere else.Red Alert 2 welcome screen If you have the retail CD version of Red Alert 2, follow the following steps: Note: You can also just delete ddraw.ini and it will create a fresh one.ĭeleted those lines as you suggested, but had no effect. It will fill the main window with black once it detected that the menus are active.
![cnc red alert 2 windows 10 fix cnc red alert 2 windows 10 fix](https://blog.sloniupl.eu/wp-content/uploads/2020/03/RedAlert2_03.png)
You can keep the posX=-32000 on top, those are the default settings.Īnd about the menus showing up fullscreen for a moment, that's normal. Since you want to run the game fullscreen you'll have to delete the following lines and it should be working fine: It looks like you hit Alt+Enter to switch to windowed mode, in that case it will save your settings in the section. So something somewhere may be conflicting. Should I maybe set these to match what is at the beginning? Oddly enough, despite the menus being small and at the top left, once in a while they will *rarely* show up briefly as proper, full screen (I'm talking, maybe for 1 Frame when I click on something sometimes). Window position, -32000 = center to screen Command & Conquer: Red Alert 2: Yuri's Revenge Onlineīesides the conflicting width/height, posX and pos Y are seemingly random numbers preset here, whereas further up the document where I've assumed is the bit we are to customise, there is this Command & Conquer: Red Alert 2: Yuri's Revenge I've noticed a possible peculiarity in the ddraw.ini settings, maybe causing a conflict?Īt the bottom of the settings it lists various games, and I notice this I hope you can be successful in updating cncdraw to sort out the menu, then perfection will have been achieved The actual game, load screens, and cutscenes are all running nice and proper on fullscreen though. However, when I kept the ddraw settings in fullscreen and with height set to 601, there was 1 small improvement the Pause menu was now a bit bigger, although still relatively small, and in the top left. Those settings in ddraw had no effect other than to replace some of the game screen permanently with a border as well as the windows task bar at the bottom (windowed mode), with the main menu now as a consequence just a little bit Even Smaller (and in the top right still. So I gave a go setting height to 601, as well as the recommended ddraw settings. It's not perfect, but with this config the main menus resolution won't be touched and you'll have a almost fullscreen pause menu Revert the following settings back to default: To reduce the visual flaws in the pause menus it's the best to let cnc-ddraw's automatic scaling take care of everything rather than trying to scale to fullscreen like you did in your config. That means you'll have to live with the menus not being centered and showing up in the top left. Next problem is that cnc-ddraw can only scale the main window but can't scale the child windows in the menus (we tried hard in ts-ddraw and cnc-ddraw already, but there is no solution yet.).
![cnc red alert 2 windows 10 fix cnc red alert 2 windows 10 fix](https://taitot.com/wp-content/uploads/2019/08/huong-fix-loi-Red-Alert-2-tren-windows-10-2.jpg)
To workaround this bug and get the menus working properly again, try this: The guys at westwood forgot to actually check the width, they were assuming that you run at 800圆00 already and so they didn't change the display mode back to 800圆00 when you return to the menus after the game play. Last edited by FunkyFr3sh on Mon 6:43 pm edited 4 times in totalįirst of all, YR got a bug where the game doesn't change the resolution back to 800圆00 in the menus in case the height of your in-game resolution is also 600. Note: This only works if your game executables have the original filename, if you use a custom named executable then you need to modify ddraw.ini (See sections at the bottom for examples)Ĭommand & Conquer: Red Alert 2: Yuri's Revenge You can resize the window during runtime for stretching, the RA2/TS menus will not stretch and show up in the top left of the screen, everything else will stretch fine though. If you want to play in windowed mode then start the game once in fullscreen and press Alt+Enter to switch to the cnc-ddraw windowed mode (If Alt+Enter doesn't work, then open ddraw.ini and set "windowed=true" ). If you run this on TS/RA2 then make sure you disable the games own windowed mode first. we already got ts-ddraw, I actually added support for 16bit color depth to the good old cnc-ddraw for dune 2000 but it does work with other westwood games too. Attach signature (signatures can be changed in profile)